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Monday, September 9, 2019

Codecademy Learn Phaser: Basics Storing State 8/12


//Sample Solution
const gameState = {};

function create() {
  gameState.circle = this.add.circle(40, 100, 20, 0xff9999)
}

function update() {
  gameState.circle.y += 1
}

const config = {
type: Phaser.AUTO,
width: 450,
height: 600,
backgroundColor: "#99ff99",
scene: {
    create,
    update
}
}

const game = new Phaser.Game(config)

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